
Portfolio
Julie Amanda Jonassen
As a passionate and creative person, I am dedicated to contributing to sustainable, innovative, and technologically-driven projects. My greatest strengths lie in my creative problem-solving abilities, coupled with a logical and intuitive approach. I thrive in collaborative environments where teamwork and innovation is valued.
About meGraduated BSc Design & Innovation DTU in 2024.
Currently on the Master in Design & Innovation.




















Selected Projects

3D Modeling
This 3D modeling project was created using PTC Creo, showcasing key CAD techniques like parametric modeling, revolved surfaces, and patterning to replicate SMEG's retro-modern design language. While this project utilized Creo, my current work primarily leverages Fusion 360 for similar design and visualization tasks.

Lamp Sketching
This project involved using visual communication tools to accurately draw existing lamp designs as part of an industrial design exercise. I created detailed hand-drawn illustrations using markers, fine liners, and other traditional techniques, focusing on capturing the form, function, and aesthetics of the lamps. The project showcased my ability to communicate design concepts through precise, hand-rendered sketches, highlighting both technical drawing skills and an understanding of design principles in product presentation.

AI Workflow Optimization
This project involved designing an MVP for a startup aimed at optimizing business workflows. The solution uses AI-powered task automation which improves decision-making, and enhances overall efficiency. In addition to developing the technical solution, I created a complete brand identity and visual design, ensuring a cohesive and professional appearance across all user interfaces.

User Experience Design
This project focused on refining the user experience (UX) and user interface (UI) of the app we designed for festival goers, with a focus on individuals with functional variations. Using wireframing and user testing, I worked on improving the app’s usability to ensure it was intuitive and accessible. The goal was to create an interface that reduces overstimulation and provides a seamless navigation experience, making the app more user-friendly and inclusive for all festival attendees. The project applied UX principles to enhance the app’s functionality and overall user satisfaction.

Designing for Awareness
This project, completed during my exchange in Australia, focused on raising awareness about narcolepsy using design thinking. By employing methods such as user story mapping, prototyping, and iterative design, I developed a solution aimed at educating the public about the challenges faced by individuals with narcolepsy. The process centered on empathy and user insights, ensuring the solution was impactful and accessible. Through prototyping and testing, the project successfully communicated the complexities of the condition, aiming to reduce stigma and promote better understanding of narcolepsy.

Universal Design for Events
For my bachelor thesis, I applied design and innovation methodologies to create a universal design solution for events, using Folkemødet as a case study. The project focused on developing an app that enhances festival experiences, particularly for individuals with brain injuries, by addressing challenges posed by overstimulating environments. Through user-centered design, prototyping, and iterative testing, we created an app that highlights high and low activity zones at the festival, helping attendees navigate more comfortably. The project integrated principles of universal design, ensuring the app is accessible to all while emphasizing inclusivity and user experience.

Industrial Design Project
This project focused on creating a lamp inspired by Aesop's aesthetics, emphasizing luxury, simplicity, and natural elegance. The design process included extensive hand-drawn sketches to develop the concept, followed by detailed rendering to bring the final solution to life.

Redesigning Trasfer Stand for Healthcare
This project involved the human-centered re-design of a mobility aid, focusing on improving functionality and user experience. Through in-depth product analysis, user interviews, and research, we developed and refined the concept with extensive prototyping and testing to ensure practical usability and ergonomic benefits.

Participatory Systems Design
In collaboration with a company, this project involved analyzing existing workflows to identify and reduce repetitive tasks. We developed two innovative solutions designed to optimize processes, increase efficiency, and minimize manual effort. The project focused on enhancing productivity by streamlining operations and eliminating tedious repetitions, resulting in a more effective and user-friendly workflow.

Disc Dispenser
This project involved designing a disc dispenser for petri dish test transfer using methods from Systematic Design of Industrial Products. The process included creating technical drawings, CAD renderings, and detailed documentation to develop a functional prototype that meets the project requirements and addresses the identified problem of repetitive tasks in laboratory work.

Self-Watering Pot
This project involved designing an autonomous plant pot using Arduino, prototyping, and coding to create a self-sustaining system. The pot is equipped with sensors to monitor soil moisture and temperature, and it automatically waters the plant when needed. Additionally, a motorized base rotates the pot to ensure optimal sunlight exposure, promoting healthy plant growth with minimal human intervention. The project blends mechatronics with environmental sustainability, showcasing innovation in everyday technology.

Creative Poster Design
This personal project involved creating a series of posters featuring stylized breakfast tables, designed using Adobe Illustrator. The project highlights my ability to convey mood and atmosphere through design, showcasing my skills in digital illustration, typography, and visual storytelling. The posters reflect both my creativity and technical expertise in graphic design.

Sudoku Competition App
Sudokuland is a personal project inspired by a friendly competition between my dad and me, where we race to complete Sudoku puzzles on a daily challenge app. To streamline our experience and make it more engaging, I developed an app to track our times and scores. The app features a daily overview of the past three days, a leaderboard of the top 10 scores for each difficulty, and a clean, dynamic design that I update periodically for fun. This project showcases my ability to turn real-life challenges into creative, functional solutions while demonstrating my skills in app design, data visualization, and user experience. It’s a tool we use every day, blending personal significance with technical accomplishment.

Portfolio Website
I have designed and developed my own personal portfolio website, showcasing my work and skills. I created a clean, modern design that highlights my projects, experience, and interests, while ensuring a user-friendly and visually appealing interface. The website features responsive design, smooth animations, and interactive elements to engage visitors and provide an overview of my capabilities as a designer and developer.